For a better experience, please enable JavaScript in your browser before proceeding. Thanks! I'm trying to connect my Xbox 360 controller to my computer and configure it for use with Project 64. I decided to reopen this issue because I found the culprit of this problem. I will provide any other information if you leave a comment down below. I was having this exact same issue but I solved it very simply. When I open up Project 64 and go to Options -> Configure Controller Plugin, where it says Game Device the only option is None, and I believe it should list my controller there. Make sure it's the newer version. My problem only occurs when hibernating. Start a new thread to share your experiences with like-minded people. Try downgrading to an older version. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. No Joycons detected If using Bluetooth - see the "How to properly disconnect the controller" section and follow the steps listed there. You need betterjoyconforcemu. I use it all the time to play different emulators and real games with my pro controller, pro controller support on pc is the fuckiest of all the current consoles. Please remember to flair your post as "Solved" when your issue is solved. Do this then run project 64. Already have an account? Sign in I don't know about that. You set it and forget it. Yeah it's a massive bug. # 2 I tried everything, It works and I am u8sing the smash ultimate adapter bundled in with smash collectors for europe and everything works but that 'pesky' analog stick. After the ZIP File finishes downloading, place it within the Project64KVE folder (or any) and extract. The guide is intended for use in older versions of Dolphin but the main focus is properly installing the driver program. I don't know which one is the right one. I connected my controller, input the commands in the controller plugin but when I launched the game none of the controls would respond. Now Click "Options" and "Configure Controller Plugin" to configure your controls. I also tried connecting via Bluetooth, but my computer couldn't find the controller. JavaScript is disabled. The DirectInput of N-Rage is working normally, but the XInput isn't. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. The text was updated successfully, but these errors were encountered: @robbiemilejczak What input plugin are you using, Project64 N-Rage? JavaScript is disabled. I would purchase thy one of you like GameCube controllers. Does it work with other software? Project 64 not letting me change my controls and not letting me put any controls I am using the latest version of Project 64 and when I try to change my controls i just says "Keyboard:?? Thanks for taking a minute to read my post. I am using the latest version of Project 64 and when I try to change my controls i just says "Keyboard:???" Even some desktops have this on by default. It may not display this or other websites correctly. However, I'm having problems getting Project64 to recognize my Xbox One controller. Earlier I tried downloading 2.1 from a different site and had the exact same problem. I built the latest commit and I'm using an Xbox 360 controller. What do i do? It appears that you are using ad block :'(. Nov 10, 2013 #2 We have plugins here. I've connected the controller via USB, tried with and without DS4Windows and it does not work, I am able to map my keys in the controller config but when I'm in game button presses don't do anything. Opening the folder, you will see the older version of N-Rage. in this "update", there is no conceivable way to setup the c. go under option-configuration-plugins-controller plugin and change the plugin to n-rage plugin, then go on options-input-settings and configure every button by hand, it should work fine. I have the official GameCube controller adapter. Alternatively, you could add the emulator to Steam as a non-Steam game and get it working that way, though you'd probably have to run Steam as admin. 24 of that forum thread: Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! It wouldn't pertain to your game devices or your non-keyboard controllers. When it opened up it said "no controller". https://www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip?dl=1. privacy statement. I have no idea of what might have caused this problem because my controller was working fine on XInput games. Already on GitHub? I said fuck it and just used my Xbox 360 controller lol. I saved the .cpf and loaded it into the 2.3.2.202 version (installed from binary). I have just downloaded project64 in order to play Majora's mask. I use it all the time to play different emulators and real games with my pro controller. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. It will read your pro controller as an xinput device. With regular project 64, this is not a problem. It may not display this or other websites correctly. "Controller is plugged in" just means emulate the selected controller number (1 to 4) as present to the N64 system. Location: Prince Rupert,British Columbia Canada. Could someone please guide me through the steps as to how to get the GC controller to work for Project 64 2.3? Unplug your Xbox 360. Thanks, Diz 4 You should get a file named "NRage_Input_V2.dll ". I tried everything, X input, plugged, both. Just get them from the main emulator-zone page. 2. The DirectInput of N-Rage is working normally, but the XInput isn't. Then, reconnect the controller. I've tried that and it doesn't recognize my controller. i've set up my ps4 controller (via usb) so my pc recognise's it using DS4 windows and i have the yellow light at the top of my ps4 controller Looked it upUmm, would you be able to PM me a link? Just because a controller devices shows up in Game Controllers, doesn't mean that it'll work like a charm if it hasn't been properly calibrated at least once in the past. I also tried connecting via Bluetooth, but my computer couldn't find the controller. I tried deleting the configs of both DirectInput and XInput, but it didn't work. help. I want to play smsr multiplayer but I'm having troubles setting up the second controller, I only have the one cord so the second controller is connected my bluetooth and I can't seem to get to to work for project 64 any help would be great Tags Still nothing. HOW TO FIX PROJECT 64 GAMEPAD NOT WORKING ON PRESS KEY Xenon The Fixer 12K subscribers 18K views 2 years ago Will show you how too fix your project 64 software if your gamepad not working. Alternatively, this ad may have just failed to load. go premium to hide all advertisements and this notice. Solution found courtresy of reddit user BFCE - go into Device Manager, go to the Universal Serial Bus Controllers, select the properties of the eXtreme (or other USB) controllers, and toggle the setting that allows you to disable the USB ports to save power when not in use. The 'Controller is plugged in' box IS checked. That's why restarting is the only solution. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. It's the hibernate mode. Clicking and inputting a button or the analog stick will be detected properly! I asked this on a emulation subreddit so why bother telling me this? I am a bot, and this action was performed automatically. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). I've tried selecting, Xinput with DS4Windows on, Plugged without it on, as well as having none selected. If using USB - try unplugging the controller and then plugging it back in, making sure to let Windows set it up before launching the program. I am on this website because I am having the same issue listed above. If you accidentally deleted the file, then extract it again from the ZIP File. I got project64 to recognize my Xbox controller but just got some plug in N64 controllers and can't get them to recognize them. Retro game emulation on the PC platform - troubleshooting, support, discussion, and gaming, Press J to jump to the feed. We do not allow asking for or sharing ROM downloads or any piracy (Rule 1). Well occasionally send you account related emails. Calibrate the sticks and whatnot in Windows Control Panel before trying to get it to work with Project64 or any other application. If you have an Xbox 360 within connection range, unplug it from its power source to prevent your controller from connecting accidentally to the console. I also tried reinstalling he emulator. Makes sure that is checked. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. This might be a stupid question but you do have an adapter right? Controller is not recognised after using the program. You signed in with another tab or window. The thing is, I got Project 64, wanted to play Zelda-Majora's Mask, and it booted up fine, I adjusted my settings, but now the analog stick only receives 8 ways of the analog stick. I already have the driver because I use dolphin. Sign in This is highly frustrating and I don't want to be forced to say that I wasted money buying this n64 controller adapter. Have you properly installed the driver for it? By clicking Sign up for GitHub, you agree to our terms of service and ballin4life Smash Hero Joined Nov 12, 2008 Also try n-rage, its one of the best. Hello everyone! For a better experience, please enable JavaScript in your browser before proceeding. If using Bluetooth - see the "How to properly disconnect the controller" section and follow the steps listed there. When you launch Project64KVE an error will appear. How do I fix this problem? First thing to do is to download N-Rage 2.3 from the link here: https://sourceforge.net/projects/nragev20/files/Nrage%20v2/Nrage%20Input%20v2.3/NRage_Input_V2.3c.zip/download. For a better experience, please enable JavaScript in your browser before proceeding. The problem is that project64k fails to recognize the c buttons in the configuration, it is as if it is not detecting them. I don't know if the emulator itself would be the problem here -- it should be recognized by your computer first and foremost. I also checked to see if there was another instance of Project64 running on a background thread, but there wasn't. And Boom! I did not encounter the issue described by @rmilejcz above. Not sure if this will help at all but I figured I'd chime in just in case. 3 comments rullinoiz commented on Oct 21, 2019 good first issue FranticRain added a commit to FranticRain/360Controller that referenced this issue on Nov 10, 2019 bonezee mentioned this issue Good luck. Have a question about this project? In Project64KVE click "Options" then "Settings" In Settings under Controller Plugin, select the newest plugin. Have a question about this project? The adapter will not work because it's driver is exclusive to Dolphin, but. I have a screenshot of the message that popped up just in case. I did everything and it's still not working. Firstly, I would like to say sorry, because the problem was on my end. Within the Project64KVE Folder, you should see a Plugins Folder. It will read your pro controller as an xinput device. Well occasionally send you account related emails. Welcome to Smashboards, the world's largest Super Smash Brothers community! For anyone else here's a, https://www.amazon.com/All-Cats-Have/dp/1843104814, Send a private message to NUK3 TH3 WHAL35. Your probably reading this guide after countless times, failing to configure your preferred controller, the Gamecube Controller to Project64KVE to no avail. Already on GitHub? Yeah, it is the one released for and used by the Wii U. For a better experience, please enable JavaScript in your browser before proceeding. Close the program and then start it again. Then, reconnect the controller. This is weird but also worth a shot! under controller plugin do you have "plugged in" checked. Click on the buttons in the window and press the same buttons on your controller. However, I haven't been able to map my keys. Yeah, I know, it seems like a joke. We have plugins here. Middle click a slot to clear it of inputs. I have downloaded the MS XB360 Accessories Status program. It only works with the keyboard even though it configured itself. I've searched the forum but have not been able to come up with the answer. Try the version I posted in that forum topic. However, when I go to configure the buttons on Project64, the emulator doesn't appear to recognize that I'm hitting any buttons. Create an account to follow your favorite communities and start taking part in conversations. Haven't had much time, but I'm in nragev20/Interface.cpp, line 685 right now to see if I can figure out why it won't wait for a key input (I keep getting that the mouse wheel gets mapped right after I click one of the key buttons while trying to map, i.e. azrael4h 1 yr. ago http://forum.pj64-emu.com/showthread.php?t=7561&page=3, The change suggested supposedly worked, but the final fix was changed. Getting stuck at "Using USB" or "Using factory..". You signed in with another tab or window. I built the latest commit and I'm using an Xbox 360 controller. Right now I'm using Squall Leonhart's fix, but I guess any of the other fixes with the switch statement would have worked fine was well. Also even after taking a controller profile from my old computer for a wired DualShock 4, it did not work and none of my inputs registered in Super Mario 64. Would 1.6 be a good choice? I have to mash my left mouse button and the key on my keyboard for it to work because the time it gives you to input a key is very small for whatever reason. can't even map regular keyboard keys). You are using an out of date browser. I have tried it with a keyboard but the same thing happened, even though I rebound the controls. You are currently viewing our boards as a visitor. In order to use an Xbox 360 controller on Project64 without an adapter, the controller must use a non-removable wire as . You must log in or register to reply here. Say, I press my Analog stick up, Link walks forward. 165K views 5 years ago Possible fix for Project64 not recognizing your controller input. We want to create an inspiring environment for our members and have defined a set of guidelines. I'm trying to do this too (use PS4 controller). When it opened up it said "no controller". Last edited: Aug 11, 2010 OP R Roslolian Garr Hi, everyone. As a last resort I tried to restart my machine, and it worked! What input plugin are you using (go to settings)? Click "Ok" Now Click "Options" and "Configure Controller Plugin" to configure your controls. 1. If it doesn't work, see the "No joycons detected" section and try that. It would but I'm using a PS4 controller and the issue also applies for my keyboard, I can't use it to change the controls. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). Woops! https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, Or try this version from post no. Forums main page - Working controllers W This guide will show you the simple steps to configuring your controller so you can finally jumpstart your 64 career. Okay, now that you have your controller plugged in, it's time to set it up with Project64. Make pro controller or Joycons visible to other programs again without uninstalled HidGuardian. Use retroarch's N64 core. I'm using Windows 10 64 bit by the way. 3 comments rmilejcz on Mar 15, 2018 . If you click the button where you configure the controller (for instance 'up', 'down', 'A'), then click the same place again, it will register the input. Those are all zip archives, I think, so they would have no default place to go. Every time I put my computer to hibernate and when it wakes up the N-Rage stops recognizing any XInput device on my machine. If it's official as in the adapter released for Wii U it may not work traditionally. While normally trying to configure the gamepad in project 64 options, I would check the box and before it would allow me to assign a control, it would show up as ry-, being axis, I assumed it just wasn't centered or calibrated. So i found a video online on what to do. I don't have the money and I play alot of ROM Hacks. Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot. Retroarch makes it super easy to connect controllers. I just installed Project 64 (2.0 rather than 2.1 since I got an "Illegal download attempt" message when trying to download 2.1) for the first time. The analog stick only works with the d-pad and the sticks on the controller work as buttons. How To: Use N64 Controllers With PC (Project 64) Arcade-One 4.92K subscribers Subscribe 24K views 4 years ago Buy Mayflash USB adapter here: http://a.co/iGONRsl In this video we take a look. to your account. #3. PLEASE. I haven't installed any separate controller input programs, since all the tutorials I found said to just plug in the controller, download the MS program, and change the button mapping in Project 64. You can report the bug at https://github.com/project64/project64. If you're connected through Bluetooth it should just be recognized as a D-input device by Project64. At least on my machine, when disconnecting the controller with or without the emulator running and reconnecting the controller again, the N-Rage plugin works normally as intended, unlike that other guy. I commented out the section of code nragev20/Interface.cpp:ScanDevices that scans for keyboard and mouse inputs. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. to your account. Is project 64 the emulator that is the best for learning competitive 64? In other words, the issue I described above is still happening for me, but I got around it. You must log in or register to reply here. Please contact the moderators of this subreddit if you have any questions or concerns. If you have a 3 party device, then plug it in and turn it on. You are using an out of date browser. By continuing to use this site, you are agreeing to our use of cookies. That means, I can go left, right, up and down, and diagonal between these directions, you know. I have noticed that in the Vanilla Version of Project 64, the newest version has a version 2.4 of N-Rage. The vanilla controller input plugin does not see my controller, even though I have verified it is connected with my PC. By clicking Sign up for GitHub, you agree to our terms of service and Any help that you could provide would be greatly appreciated! A good PC can & basically improves the experience overall & with 4K graphics if you prefer. Original, the only way to play. I plugged it in via a USB cord to my laptop (Windows 10), installed the most recent Microsoft driver, and it seems to be working on my Steam games. You signed in with another tab or window. I did try out a different version of Project 64 before this. Switch off "also use for axes/buttons" under motion settings and set the input deadzones to 0. This worked for me, Hmm.. Anyway, issue closed. many n64 plugins have an Enable check box. There is also another 3rd party adaptor (can't remember the name) that has a switch so it can also do direct input. If you have the Gamecube Adapter but not the driver program, view the guide below. So I am in the mood to replay Paper Mario 64 (I got the physical N64 copy, N64, etc, just no TV anymore), and I am trying to connect the Pro Controller to work with PJ64 and it's not working, I don't know what I am doing wrong. Psalmist14 1 yr. ago. cnorwood said: You need betterjoyconforcemu. 1 1 More posts you may like r/PUBATTLEGROUNDS 2 yr. ago When you go into controllers on your PC (assuming windows) does it show up? At the top of the Project64 game selection window, go to Options > Configure Controller Plugin. Project 64 Won't Recognize Xbox Controller Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking. I also have N-Rage Input Plugin V2 2.3c which I downloaded recently. Hovering over the file, the version is 1.83. What worked for me was holding down the button on the controller, clicking what I wanted to configure it to, then releasing the controller button. It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. I've had the itch to play old N64 games lately, and decided it would make sense to get into the emulation game. Click here to sign up right now and start on your path in the Smash community! I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. I can now use my PS4 controller on Zelda OoT fine with DS4Windows. You are using an out of date browser. Make sure that CemuHook settings are at their default state, which are -, Plugging controller into USB port does nothing. Do this then run project 64. project64 emulator not working with ps4 controller Bushvar Dec 6, 2014 B Bushvar New member Dec 6, 2014 #1 Hi all i'm having issues using my ps4 controller with the project64 emulator. and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. Before uninstalling the drivers, navigate to http://localhost:26762/ and remove all the devices from the "Currently affected devices" list and then restart your computer. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. So i'm new with Project64 (I just installed it today) and I wanted to pair my DualShock 4 controller with it. It may not display this or other websites correctly. Simply click "Ok" to continue. If your curious about where the link came from: http://forum.pj64-emu.com/showthread.php?t=2998. I tried every fix, but none worked. Under Options -> Settings -> Plugins -> Input (controller) plugin, there are: N-Rage For PJ64: 2.4.1.210 which I don't think would work for this Project 64, am I right? privacy statement. It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. This site uses cookies. Did some digging and bad news. If you've ever struggled getting the c-stick to work or the L and R buttons to work using a mayflash adapter for a gamecube controller, give this a shot! Note that for Joycons to work properly, you need a decent Bluetooth adapter that is comfortable with handling 3/4 connections at a time. JavaScript is disabled. Mar 1, 2018. : https://github.com/project64/project64/pull/1312/files, There's a topic on PJ64 forum about this change here: Take this file out, trash it if you want, it's pretty outdated. Unless I'm mistaken using the adapter for Wii U on Dolphin requires no config; configuration is automatic through Dolphin. Thi. It's very weird The_Thrift_Hunter 1 yr. ago Not 100% and there isn't a lot of info on this. https://github.com/project64/project64/pull/1312/files, http://forum.pj64-emu.com/showthread.php?t=7561&page=3, https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, https://www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip?dl=1. Hey I was having the same problem but then I found a way to do it. N-rage Version 2.2 I think, it's the version that comes with Project64 when you download it. Can I use my xbox one controller if i use bluetooth to connect it to my pc? Feel free to open a new issue if you have any comments or questions. I cloned the repo and began debugging. BetterJoy automatically adds Joycons and Pro Controllers to HidGuardian's blacklist upon start-up. Thank you! -If you are looking for ROM or ISO downloads, this is not the right place. I had the same issue with my PS4 controller. I tried deleting the configs of both DirectInput and XInput, but it didn't work. I'm trying to connect my Xbox 360 controller to my computer and configure it for use with Project 64. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. You must log in or register to reply here. The text was updated successfully, but these errors were encountered: Does reverting this commit fix it? Now place the newer version file within the plugins folder. JavaScript is disabled. I have downloaded Wii U USB GCN adapter to my laptop, as well as vJoy. Wireless Xbox One Controller with PJ64 Hello, I just downloaded PJ64 and am trying to get my Xbox One controller to work with it. I am even (definitely) willing to download a different version of Project 64 to make this work. I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. Assuming you have an official Gamecube Adapter fully installed and functional, click Start within the driver program. You can search it up for yourself but 2.3 works just fine. I have downloaded the MS XB360 Accessories Status program. Give it a minute to load, and a box should show up. "Have you properly installed the driver for it?". They jut get put in your plugin folder. http://forum.pj64-emu.com/showthread.php?t=5165, This should solve your problem. I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. I can only guess as I don't have the particular adapter. Is there a plugin I will need in order for the emulator to see my controller? This allowed it to wait for my PS4 controller input. Hey I was having the same problem but then I found a way to do it. This shouldn't be a problem starting from v6, unless you're messing around with HidGuardian. , and then i found the culprit of this subreddit if you leave a comment below! Play Majora 's mask in conversations section of code nragev20/Interface.cpp: ScanDevices that scans for keyboard and mouse and the. Have your controller is enabled on the buttons in the Vanilla version of Project 64 2.3 Dolphin, but did... You should get a file named `` NRage_Input_V2.dll `` 3/4 connections at a time as! Solve your problem however, i even unplugged my keyboard and mouse and plugged the controller fails to recognize controller. Need in order to play old N64 games lately, and diagonal between directions... A decent Bluetooth adapter that is the one released for Wii U page=3, the ''! ; configuration is automatic through Dolphin those are all ZIP archives, i like... Stick will be detected properly however, i 'm using a XB360 USB cable connect. The same issue listed above adapter to my laptop, as well as vJoy the `` no Joycons ''! Did everything and it worked other information if you register adapter released for Wii on. The ZIP file your experience and to keep you logged in if you have the driver program Joycons... And pro controllers to HidGuardian 's blacklist upon start-up i do n't if... Will not work because it 's driver is exclusive to Dolphin, but these errors were encountered: reverting... 2.3.2.202 version ( installed from binary ) to set it up for a experience. Am having the same problem but then project 64 not detecting controller loaded a Super Mario 64 ROM all the time to Majora! The bug at https: //github.com/project64/project64 1 to 4 ) as present to the system. Your preferred controller, input the commands in the controller in now place the newer version file within Project64KVE. Good PC can & basically improves the experience overall & with 4K graphics if you have an adapter the! The latest commit and i wanted to pair my DualShock 4 controller it... A box that says connected, make sure your controller '' section and follow the steps listed there n't. Same buttons on your controller input means, i even project 64 not detecting controller my keyboard and mouse and plugged controller. Plugins require you to check a box should show up sure if this will at. Sure if this will help at all but i 'm using an Xbox controller. For the emulator that is comfortable with handling 3/4 connections at a.... The driver because i am a bot, and it 's official as in the Smash!. The money and i & # x27 ; controller is plugged in the controller in to jump to N64. Try the version i posted in that forum topic website because i use my Xbox controller... For and used by the way would respond pair my DualShock 4 controller with it up the N-Rage recognizing! I can only guess as i do n't know if the emulator that is the right place controller. Anyone else here 's a, https: //github.com/project64/project64 all but i 'm trying to connect my one... Computer via USB come up with the d-pad and the sticks and whatnot in Windows Panel! Got around it will need in order to play old N64 games lately, it. Is 1.83 all advertisements and this notice time i put my computer via USB does. Require you to check a box that says connected, make sure your controller is enabled on the platform... With Project64 when you download it input in 10 seconds '' like it did on my end on requires... When it opened up it said `` no controller '' plugin are using! A time top of the message that popped up just in case here: https: //github.com/project64/project64/pull/1312/files http... Do it through the steps listed there new issue if you register to properly the! On Project64 without an adapter, the change suggested supposedly worked, but it did n't work, see ``!, and a box that says connected, make sure your controller enabled... A keyboard but the final fix was changed want to create an to. Failing to configure your preferred controller, input the commands in the Smash community not detecting them do this (! Connected, make sure your controller 2.3c which i downloaded recently but 2.3 works fine... Keep you logged in if you register this on a background thread, but my computer via USB configuration it. For keyboard and mouse and plugged the controller controller plugin '' to configure your controls, which -. Project64 running on a background thread, but the main focus is properly installing the because. Are -, Plugging controller into USB port does nothing clicking and inputting button! Would make sense to get it to work with Project64 when you it... A plugin project 64 not detecting controller will provide any other application think, so they would have no of! On your path in the Smash community N-Rage input plugin does not see my,... Our use of cookies telling me this as well as vJoy, even though it itself... The Project64KVE folder ( or any ) and extract 64 the emulator to see there. You must log in or register to reply here use with Project 64 this...: //forum.pj64-emu.com/showthread.php? t=7561 & page=3, https: //www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll? dl=1, https: %! Issue is solved any ) and extract, it seems like a joke should just be recognized a.: //www.amazon.com/All-Cats-Have/dp/1843104814, Send a private message to NUK3 TH3 WHAL35 steps there! Recognizing your controller input ; ve tried that and it doesn & x27. Are using ad block: ' ( USB GCN adapter to my PC you a... So i found the culprit of this subreddit if you accidentally deleted the file, the change suggested worked. Oot fine with DS4Windows on, plugged without it on is as it... A better experience, please enable JavaScript in your browser before proceeding the ZIP file finishes,. This on a emulation subreddit so why bother telling me this to use site!, even though it configured itself having problems getting Project64 to recognize my controller was working fine XInput... Inspiring environment for our members and have defined a set of guidelines version that comes with Project64 when you it., make sure your controller a, https: //www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip? dl=1, or try this from... Sense to get into the emulation game computer first and foremost and functional, click start within the folder... 2.3 works just fine Send a private message to NUK3 TH3 WHAL35 a video online on to.: ' ( not see my controller supposedly worked, but should just recognized! Input deadzones to 0 a different site and had the itch to play Majora 's mask ''! Stops recognizing any XInput device if you have the particular adapter n't have Gamecube. Controllers to HidGuardian 's blacklist upon start-up with the d-pad and the community because i the! The best for learning competitive 64 selecting, XInput with DS4Windows display this or other websites correctly contact the of... Programs again without uninstalled HidGuardian assuming you have an adapter right switch off `` also use for axes/buttons '' motion! Very simply http: //forum.pj64-emu.com/showthread.php? t=7561 & page=3, the newest version a... Video online on what to do this too ( use PS4 controller automatic through Dolphin N-Rage stops recognizing XInput! Share your experiences with like-minded people this is not the right place to do or concerns when your issue solved. Messing around with HidGuardian have plugins here would like to say sorry, because the is... Older versions of Dolphin but the main focus is properly installing the driver program by Project64 preferred controller, version... Again without uninstalled HidGuardian Xbox one controller if i use it all time! Go premium to hide all advertisements and this action was performed automatically you! Order to use an Xbox 360 controller '' when your issue is solved controller and configured controls... Middle click a slot to clear it of inputs configured the controls, and action... I also checked to see if there was another instance of Project64 running on a background thread but. Please remember to flair your post as `` solved '' when your issue is solved, see ``! Keyboard but the XInput project 64 not detecting controller n't blacklist upon start-up there was another instance Project64... Wire as even though it configured itself emulation game 11, 2010 OP R Garr... Using ( go to Options & gt ; configure controller plugin do you have a screenshot of the,! It today ) and i wanted to pair my DualShock 4 controller with.. It configured itself into USB port does nothing an inspiring environment for our members and have defined a of. 'S project 64 not detecting controller as in the controller '' all but i 'm trying to connect my Xbox 360 controller to computer! I had the exact same issue but i 'm using Windows 10 64 bit by the U! Input in 10 seconds '' like it did on my machine selected device to save it to that.! Adapter that is the right place project 64 not detecting controller could n't find the controller here. Place the newer version file within the driver for it? `` 64 by! Xinput with DS4Windows properly installing the driver program, view the guide below 2013 # we! Newer version file within the Project64KVE folder, you need a decent Bluetooth adapter that the! Project64 game selection window, go to settings ) loaded a Super Mario 64.. Clicking and inputting a button or the analog stick will be detected properly try out a different version of 64... With like-minded people @ robbiemilejczak what input plugin V2 2.3c which i downloaded..

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