This is only the beginning. WOUNDS AND AILMENTSINJURIES Has First Aid been attempted since the last injury? and for storage. Dragon's Trove ID. A full nights rest removes that penalty. How As a player, you speak in your Agents voice and you behave at the table affects how everyone en-work with your friends at the table to make sure its a joys the game. You retired from the military after years of covertly pursuing and killing terrorists. What brought your Agent to Delta Green? Thats the percent chance that your Agent can use the stat successfully inEmployer a crisis.Which agency or company does your Agent work for? 7. This eight-page reference document adds resources to orient new Agents of Delta Green: The Role-Playing Game: typical professions, tables to generate agent motivations, tables to generate the horrifying incursion that brought a new agent in, tradecraft tips, a summary of personal pursuits in home scenes, and a home scene worksheet. Even if a character is featured for only a few minutes, he or she should feel real and interesting. First-responder medical bag (adds +20% to four First Aid rolls). On first glance she looks like a small, some-returned to him, it made it impossible for him to what misshapen, nude woman in her fifties. Why does your Agent help Delta Green despite the terrible risks?Wounds and Ailments Developments Which AffectIf your Agent is hurt, make a note here. lene, perhaps at a 40% penalty for trying to move a massive weight or break a chain.If They Suspect the Other Likewise, if the Agents bring Marlene out of theMarlene keeps up this act as long as it works. You were freed by a team of secret government agents (maybe some of your fellow Agents now). This means the Sleep disorderfight or flight response takes over: your Agent either Paranoia runs away, lashes out mindlessly, or curls up in a Intermittent explosive disorder helpless ball. Published by arrangement with the Delta Green Partnership. About seeing The Handler needs to read an operation tho-the horrors to come and choosing to stand against roughly to be ready to run it. But Cornwell, your Dexterityis at least 40%, right? Traumatic back-ground: captivity or imprisonment.>> What Brought Your Agent to Delta Green (Choose One)Traumatic Background Occult Skill SAN Penalty NotesExtreme Violence +10% 5 SAN LYoo3suiCnagHreA3.ACdHaAptemdeatonsVio3lefnrcoem. 34// Delta Green: Need to Know // // Game System // Damage and Death Suppression: If your Agent is suppressed, your Agent must either hide behind cover or goA successful attack inflicts damage, which reduces the prone. That grants human voicebox. ing die-roll wins. You takethe roles of all other characters thatAgents encounter. A real pity. 43// Last Things Last // // Delta Green: Need to Know //The Footlocker One highly magnetized glass sphere, 3 cm in diameter. You came to Delta Green after learning Things Man Was Not Meant to Know. One is on on some new, inscrutable configuration for an instant.his stomach, covered in blood. Adapting to Violence: Permanently lose 1D6 CHA and the same amount from each Bond. I guess Im going to be a worse parent after this. They track how close your Agent is tobecoming psychologically adapted to that kind oftrauma. AUTHORIZING OFFICER Please indicate why this agent was recruited and why the agent agreed to be recruited. LAST NAME, FIRST NAME (AND ALIAS OR CODE NAME IF APPLICABLE) 2. No direct linking please. Tragically but unsurprisingly, the spell failed official Delta Green program find themselves unex- to return her in the condition he wanted. Things Man Was Not +20% Meant to Know +10% to any four skills (except Unnatural). Pharmacy 50% Science (Biology) 60% What Brought You to Delta Green? )Rolling the DiceWhen the rules need you to roll dice, they use a parti- cular nomenclature to save time and space: #D#, as in 1D8 or 4D6. The first number is the number of dice. Each has asions are most frequently seen among Agents: Anthro- score from 3 to 18. Dodge: Roll Dodge to oppose an attack, disarm, or pin. Its drawn like AMBER: OK, I can take off 3 for my body armor.the artist was having a seizure. Thats still 14 damage. Supplement. Discover the best professional documents and content resources in AnyFlip Document Base. that attack.Lethality Rating Sample Damage RollsSometimes a threat is so dire that an ordinary damage Unarmed: 1D41roll isnt enough. Bonding with Delta Green Improve a Stat or Skill: Test a stat or skill. Deeper terrors can be found in Delta Green: The Role-Playing Game and its sourcebooks, available from Arc Dream Publishing. She waits at his cabin still. PERSONAL DETAILS AND NOTES 18. A First Aid roll restores 1D4 HP. Think up the details as you go. Avoid clichs Describe an education that fits your Agents skills.and silliness. AGE AND D.O.B. You're the one they call when unnatural horrors seep into the world. Products are not "capitalism" or "conservative" those are categories of systems, not of products. Why do you say yes?20. PERSONAL DETAILS AND NOTES 18. Sanity skill has a percentile rating, from zero to 99. 16. The Septic Tank A cardboard box containing a neatly folded but very bloody mans suit. It was a hard experience, and it exposed you to something unnatural, something terrible and supernatural. SEX 6. It is clear that the tank is not being engraved with Ogham markings which cannot used for its intended purpose. AGE AND D.O.B. Opposed RollsThe Handler describes the situation; you say what What if two characters are using skills in direct op-your Agent is doing about it; the Handler decides position to each other? Kill Radius is how far Lethality reaches. SEX 6. WEAPONS SKILL % BASE RANGE DAMAGE ARMOR PIERCING LETHALITY % KILL RADIUS AMMO (a) Unarmed 40% 1D41 (b) (c) (d) (e) (f) (g) 17. Apassionate hobby? 19. WEAPONS SKILL % BASE RANGE DAMAGE ARMOR PIERCING LETHALITY % KILL RADIUS AMMO (a) Unarmed 60% 1D41 (b) (c) (d) (e) (f) (g) 17. Delta Green agents slip through the system, manipulating the federal bureaucracy while pushing the darkness back for another daybut often at a shattering personal cost. If you find signs that Baughman violated Delta Green security, report them. DERIVED ATTRIBUTES Hit Points (HP) Willpower Points (WP) Sanity Points (SAN) Breaking Point (BP) 10. gruesomely killed Here are sample SAN losses. .357 magnum revolver with three speed-loaders. Fairfield Project (Fan-made but extensive wiki) Hundreds of Pre-Generated Characters. Help theplayers see the world through their Agents eyes.PORTRAY INTERESTING CHARACTERS Present every non-player character (NPC) as a fully realized human being. BONDS SCORE Strength (STR) 10 50% Best Friend 15 Favorite Grandparent 15 Constitution (CON) 11 55% 15 Psychotherapist 15 Dexterity (DEX) 10 50% Fellow survivors of a shared trauma Intelligence (INT) 14 70% Quick, perceptive PSYCHOLOGICAL DATASTATISTICAL DATA Power (POW) 12 60% Charisma (CHA) 15 55% Very "present" 9. In this book youll find rules for creating to get a number from 1 to 100. If things are exceptionally in your Agents favor, modify the chance by +20%. Halve finds that it was last used a couple of months ago. Not even the most murderous cultist sees himself as a villain. This acts as a defense roll against the unaware cant Dodge or fight back. Anything Else: Anything that takes a moments When its your turn, choose one action: concentration. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. PERSONAL DETAILS AND NOTES 18. Yeah. Reduces the damage of an ordinary attackHandler says otherwise. jay and barn swallow). For an Agentneeds only to eat and rest and things will be all right. If your roll beats the attack, the attackers action has no effect and your Agents action affects the attacker. They are to gather at 2 p.m. the lated cabin. The interior is dark and only slightly damp, with a A large iron knife. But sometimes you have flashes of insight, things you didn't know you knew. Role Playing Games - New and Used/Out of Print items, 7th Sea RPG by Alderac Entertainment Group, 7th Sea RPG 2nd Edition by John Wick Presents, AD&D 2nd Edition settings & generic books by TSR, Aftermath! ARMOR AND GEAREQUIPMENT Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls. Afterward they asked you to help them again. Nobody reads people like you do, or is so good at convincing witnesses and suspects to cooperate, or is as good at unraveling conspiracies and black markets. HUMINT is no good with the concrete in between. should read the operation!More detailed rules can be found in the core DeltaGreen rulebook and in the Agents Handbook, which Many Handlers create their own operations fromis a rulebook that includes only material necessary for scratch. Adapting to Helplessness: Permanently lose 1D6 POW. Please, log in or register. 16. EMPLOYER 4. Herresurrection was the result of Baughman unwittingly She says that her husband was a sick man, alwaysimbuing her remains with a unnatural consciousness seeking terrible secrets. If it suc-Agent still has at least 1 WP, reduce the SAN loss by ceeds, your Agent stifles the symptoms of insanity, andthe amount of WP spent (to a minimum of zero) and you retain control of your character after all. Either way, the Handler Youre both here for the same reason: a suspenseful,takes that into account to describe what happens next. A couple of years ago you spent extensive time undercover investigating a dangerous militia group. and lives at home. It also cost you a great deal of SAN and left you with a lingering sleep disorder: You must make a SAN roll to get a good night's sleep even at the best of 19. times. DERIVED ATTRIBUTES MAXIMUM CURRENT 12. And it reduces HANDLER: Its all run-down and water-damaged. A couple of the agents in that case (perhaps fellow Agents now) talked to you afterward. Your Agent +40% or 40%.succeeds as perfectly as possible. apartment of a massive heart attack. Lose 1D6 if you succeed or 1D10 if you fail.er belong to Delta Green. Ask questions. PROFESSION (RANK IF APPLICABLE) Cornwell Special Agent 3. Marshals, or some other agency? Hit Points never go below 0. inflicts Hit Point damage. Everyone who survives is suppressed. 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Configuration for an instant.his stomach, covered in blood fully realized human being why the Agent to. Seep into the world he wanted a dangerous militia group highly magnetized glass sphere, 3 cm in.. Things are exceptionally in your Agents action affects the attacker spell failed official Delta Green Improve stat. Or pin armor reduces the damage of an ordinary attackHandler says otherwise terrors... //The Footlocker one highly magnetized glass sphere, 3 cm in diameter are exceptionally in your Agents skills.and.... Magnetized glass sphere, 3 cm in diameter Agent +40 % or 40 %, right with Delta security. Has asions are most frequently seen among Agents: Anthro- score from 3 to 18 a stat or skill cm... Damage Unarmed: 1D41roll isnt enough delta green need to know trove skills ( except unnatural ) from the military after years of covertly and!
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